Post by Land Of Zargon on Oct 16, 2007 20:30:26 GMT -5
This is a two in one application
Name:Dogin, Joe (know as Big Joe)
Age:Dogin is 32 and Joe is 31
Sex:Both Male
Race: Dogin is a Skrive and Joe is a Grogowen
Height:Dogin is six foot three inches and Joe is nine foot tall and seven inches
Description:Dogin is a Skrive hes fur is a rough shade of gray, he has (of course) yellow eyes. Dogin wheres a dyed gray/green cloak that breaks up the body when seen from afar helping him move unseen, along with that he wheres a belt that holds his sword Rising Tide and normally he carries a brown pack for supplies, But of all those there are two things Dogin cannot live without... His bow and quiver, Dogins bow was made from one of the rarest and strongest trees in all of Gorgraz and to top that off it was blessed by Zargon himself! For both Dogin and Big Joe are agents of Zargon sworn to uphold balance throughout the world.
Big Joe has snow white fur and slightly curved horns (this shows his age to be relatively young). Joe is seen always carrying a keg of ale on his back along with two packs for supplies. Joe also wheres a belt that holds his two favorite weapons Earth Smasher a one handed hammer (yea one handed for a nine foot ram) and Cloud Cleaver a one handed two headed axe.
Skills: Dogin is good with his sword enough so that he does not fear close quarters, but Dogins true skill lies with ranged combat for in that Dogin has few if any equals (not entirely true I know, but hey...) Meanwhile Joe is just the opposite, having no ranged combat skills at all Joe charges into battle headlong wielding his trusty weapons with such strength that few would willing stand in his way.
-Melee Weapons: Dogin has one sword Rising Tide a sword enchanted with water and a slight air enchant. Joes trusty weapon Earth Smasher and Cloud Cleaver hold no enchants, but with the sheer strength he uses to swing them few would stand there ground.
-Ranged Weapons: Dogins bow is a bow of legend and myth, bearing no true name, but being given to only the most talented archers in all of Zargon. The bow has seen many historic battles throughout history playing a major role in some, but now it lays in the hands of another willing agent of Zargon. Where will it take him?
-Orb magics: Between Dogin and Joe they have no orbs... but they do have a large satchel full of crystals which may be useful, but also lead to many humors if not painful dilemmas.
Favored Weapons/Spells: Dogins sword can send out a slash of water capable of slashing through many objects. As for magic they use various crystals... but they probably cause more harm than good.
Additional skills: Dogin along with being a masterful shot is also good at keeping to the shadows and remaining unseen.... hmmm don't know if this counts to much as a skill, but Joe has been know to drain the kegs of many a bar in one sitting. Joe is also good at makeing his own brews such as the keg he carrys on his back all the time.
Weaknesses: both hold little to no magic between them.
Alliance: The Land of Zargon
Brief History: Dogin was left as an orphan when his parents where killed in the line of duty for Zargon. Stron being the kind leader he was gave Dogin a place to stay and be brought up until Dogin was fifteen then he was recruited into the ranger corps that is until his exceptional marksmanship earned him great renown throughout The Land of Zargon. Then he was extended an invitation to be a agent of Zargon which he gladly took.
Thats where he met Joe, now Joe was the youngest Grogowen ever to become an agent of Zargon. Joe was a descendant from the legendary Hardfist tribe and had a natural sense for battle like all his kind. In the training program Dogin and Joe quickly became friends and it didn't go unnoticed. Trainers found that apart they where good, but when put together on a task they succeeded well beyond the normal standards. And so it was that the famous pair of Dogin and Big Joe was born now adays they traverse the country sides of many a land trying to keep the natural order in check.... or at least leaning slightly on the good side.
Name:Dogin, Joe (know as Big Joe)
Age:Dogin is 32 and Joe is 31
Sex:Both Male
Race: Dogin is a Skrive and Joe is a Grogowen
Height:Dogin is six foot three inches and Joe is nine foot tall and seven inches
Description:Dogin is a Skrive hes fur is a rough shade of gray, he has (of course) yellow eyes. Dogin wheres a dyed gray/green cloak that breaks up the body when seen from afar helping him move unseen, along with that he wheres a belt that holds his sword Rising Tide and normally he carries a brown pack for supplies, But of all those there are two things Dogin cannot live without... His bow and quiver, Dogins bow was made from one of the rarest and strongest trees in all of Gorgraz and to top that off it was blessed by Zargon himself! For both Dogin and Big Joe are agents of Zargon sworn to uphold balance throughout the world.
Big Joe has snow white fur and slightly curved horns (this shows his age to be relatively young). Joe is seen always carrying a keg of ale on his back along with two packs for supplies. Joe also wheres a belt that holds his two favorite weapons Earth Smasher a one handed hammer (yea one handed for a nine foot ram) and Cloud Cleaver a one handed two headed axe.
Skills: Dogin is good with his sword enough so that he does not fear close quarters, but Dogins true skill lies with ranged combat for in that Dogin has few if any equals (not entirely true I know, but hey...) Meanwhile Joe is just the opposite, having no ranged combat skills at all Joe charges into battle headlong wielding his trusty weapons with such strength that few would willing stand in his way.
-Melee Weapons: Dogin has one sword Rising Tide a sword enchanted with water and a slight air enchant. Joes trusty weapon Earth Smasher and Cloud Cleaver hold no enchants, but with the sheer strength he uses to swing them few would stand there ground.
-Ranged Weapons: Dogins bow is a bow of legend and myth, bearing no true name, but being given to only the most talented archers in all of Zargon. The bow has seen many historic battles throughout history playing a major role in some, but now it lays in the hands of another willing agent of Zargon. Where will it take him?
-Orb magics: Between Dogin and Joe they have no orbs... but they do have a large satchel full of crystals which may be useful, but also lead to many humors if not painful dilemmas.
Favored Weapons/Spells: Dogins sword can send out a slash of water capable of slashing through many objects. As for magic they use various crystals... but they probably cause more harm than good.
Additional skills: Dogin along with being a masterful shot is also good at keeping to the shadows and remaining unseen.... hmmm don't know if this counts to much as a skill, but Joe has been know to drain the kegs of many a bar in one sitting. Joe is also good at makeing his own brews such as the keg he carrys on his back all the time.
Weaknesses: both hold little to no magic between them.
Alliance: The Land of Zargon
Brief History: Dogin was left as an orphan when his parents where killed in the line of duty for Zargon. Stron being the kind leader he was gave Dogin a place to stay and be brought up until Dogin was fifteen then he was recruited into the ranger corps that is until his exceptional marksmanship earned him great renown throughout The Land of Zargon. Then he was extended an invitation to be a agent of Zargon which he gladly took.
Thats where he met Joe, now Joe was the youngest Grogowen ever to become an agent of Zargon. Joe was a descendant from the legendary Hardfist tribe and had a natural sense for battle like all his kind. In the training program Dogin and Joe quickly became friends and it didn't go unnoticed. Trainers found that apart they where good, but when put together on a task they succeeded well beyond the normal standards. And so it was that the famous pair of Dogin and Big Joe was born now adays they traverse the country sides of many a land trying to keep the natural order in check.... or at least leaning slightly on the good side.